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Jan 02, 2025
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CMAC 3700 - 2D Game Programming Credit Hours: 3
This course introduces concepts and techniques for the programming of two-dimensional games. Students will learn about the basics of making two-dimensional games, as well as how to work with a two-dimensional game engine environment (for example, GameMaker Studio). Additionally, students will construct at least one two-dimensional game during this course. This course focuses on the programming behind creating games in a commonly used language for that purpose (for example, GML or C++), and as such will also reinforce may important programming concepts from other courses.
Prerequisite: CMSC 2040 or CMAC 2040
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