Jan 02, 2025  
2023-2024 Undergraduate Catalog 
    
2023-2024 Undergraduate Catalog [ARCHIVED CATALOG]

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CMAC 3700 - 2D Game Programming


Credit Hours: 3

This course introduces concepts and techniques for the programming of two-dimensional games. Students will learn about the basics of making two-dimensional games, as well as how to work with a two-dimensional game engine environment (for example, GameMaker Studio). Additionally, students will construct at least one two-dimensional game during this course. This course focuses on the programming behind creating games in a commonly used language for that purpose (for example, GML or C++), and as such will also reinforce may important programming concepts from other courses. 

Prerequisite: CMSC 2040  or CMAC 2040  



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